Drive Mad
Drive Mad puts a strange route between your vehicle and the finish. Getting there is a matter of reading the shape ahead and using just enough power to stay upright.

The Core Idea
Momentum is useful until it becomes the problem. Each stretch of terrain invites a small experiment in acceleration, braking and balance.
What You Do
Guide a vehicle across ramps, gaps and uneven surfaces. Watch how it pitches, then adjust your input before a quick correction becomes a rollover.
Pace and Challenge
Attempts can be brief, but the solution often calls for patience. Its difficulty lies in timing a controlled movement through a course that tempts you to rush.
Who May Enjoy It
A good fit for players who enjoy learning a physical system through short attempts and noticing tiny improvements in control.
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